
The following settings are specific to each Game Mode, so please read them carefully before setting up the server. Team Deathmatch Round Time: 10 mins Perks: Enabled Air Support: Enabled Grenade Launchers: No Kill Cam: Disabled Spectating: Team Only Teams switch sides every round Radar always on: Disabled Head Quarters Time Limit: 10 Minutes Score Limit: 250 HQ Lifetime: 1 Minute HQ Activate Delay: 15 Seconds Classic HQ Mode: Enabled Sabotage Time Limit : 10 Minutes Bomb Timer : 30 Seconds Plant Time : 7.5 Seconds Respawn Delay: 5 Seconds Defuse Time : 7.5 Seconds Shared Bomb Timer : No Score Limit : 1 Round Switch : Never Search and Destroy Round Length : 3 Minutes Bomb Timer : 45 Seconds Number of lives: 1 Life Plant Time : 7.5 Seconds Defuse Time : 7.5 Seconds Multi Bomb : Disabled Score Limit : 4 Points Round Switch : Every Round Spectator: Team Only
The following settings apply to all matches, regardless of the Game Mode 2.Friendly Fire : Enabled. 3.Forced Respawns : Enabled. 4.Wave Spawn Delay : None. 5.ReSpawn Delay: None (Doesn’t apply to Sabotage.) 6.Radar Always On : Disabled 7.Max Health : Normal. 8.Health Regeneration : Normal. 9.Allow Kill Cam : Disabled. 10.Allow Sprint : Enabled. 11.Headshots Only : Disabled. 12.Allow Perks : Enabled or Disabled in challenge form. 13.Allow Air Support : Enabled or Disabled in challenge form. 14.Number of Lives : Unlimited (Doesn’t apply to Search and Destroy.) 15.Old School Mode : Disabled. 16.Hardcore Mode : Disabled.
1) All registered teams may only have a total of 4 participating players on its tournament roster, however; a fifth player may be put on the roster solely for the purpose of an emergency situation.
2) Matches will be set up by sending leader/co-leader a friends invite thru PSNetwork
3) As of now, the tournament will be set for 16 teams but can go up or down depending on the amount of teams reaching their ten ladder matches.
4) Teams will have one week to set up/play match and report win/loss
Forfeit or Removal from Tournament Guidelines:
Players selecting USERNAMES and/or providing any information, text, and/or other content that the Tournament Admin, in its sole discretion, determines are offensive and/or otherwise inappropriate.
Any successful and/or unsuccessful attempt to cheat, tamper, gain an unfair advantage, manipulate, hack, stall, delay, expedite, bypass, modify or make any unauthorized and/or improper modifications to the Process of game play.
Any intentional or unintentional disconnecting of an internet connection, power source or other electronic malfunction, power outage or other natural or unnatural act which causes the Processes and/or game play to be interrupted, delayed or otherwise adversely affected.
Any utilization of 3rd party hardware to gain an unfair advantage, or acting in an unsportsmanlike and/or disruptive manner, as determined in the sole discretion of the Tournament Admins.
Players will forfeit their scheduled match if they are not present and ready to compete within ten (10) minutes of the scheduled time. The Tournament Admin will be the timekeeper.
Match Interruption: If any player loses his/her connection before the map starts (during map load time for example) or before any kills are recorded, restart the map once the player has rejoined the game lobby or a substitute from the squad’s official roster has joined. If a player loses his/her connection mid game, continue playing as normal. If the host drops, the hosting squad will receive a forfeit for that map.
Glitches/Exploits: Players are forbidden from using any game or hardware glitches or exploits to gain or attempt to gain an advantage. If an area within the game is accessible due to an exploit or bug in the map, then that location is off limits. If a player uses such an area to hide, the game Admin may incur a suitable penalty which may include a forfeit of the match or a disqualification from the tournament. If you are unsure whether an area is considered off limits, ask an Admin before your match. Use of any glitch or exploit will result in a forfeit loss and potential suspension or banning (for the player and/or the entire squad) from the Competition, at Tournament Producer’s discretion.
Game Settings:
| 1. | ![]() | [ e]MpiRe |
| 2. | JUGGERNAUT 4 LIFE | |
| 3. | The DaRk KNigHt | |
| 4. | [ ReVeNGe ] | |
| 5. | Sn[88]wMEN | |
| 6. | DeW is Getting Free Wins LOL | |
| 7. | [NBA] National Bad Association | |
| 8. | White Power! | |
| 9. | n/a | |
| 10. | African Bombers |






